XCOM: Enemy Unknown
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Supporters only: Jake Solomon uncut: here's our post-Firaxis GDC interview in full
The full Q&A transcript of our hour-long chat
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XCOM's Jake Solomon is swapping turn-based tactics for life sims, and he's not coming back
As the XCOM and Marvel's Midnight Suns director leaves Firaxis, he chats to us about what's next, and how life sims have been creeping into his work ever since the birth of Minecraft
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RPS Time Capsule: the games worth saving from 2012
We list our favourite games from 2012, and why they deserve to be preserved above everything else
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Firaxis' Jake Solomon says even he gets frustrated when he misses a shot in XCOM
Returning to XCOM, the Marvel's Midnight Suns director says he "felt the ghosts of everybody everywhere looking over my shoulder"
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Ex-XCOM developers open new studio dedicated to turn-based tactics games
Bit Reactor are led by XCOM's art director
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Celebrate six years of warfare with XCOM 2's Tactical Legacy Pack, free at launch
Commander? Bah, Bradford's all we need
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X-Com spiritual successor Phoenix Point is doing $100k per month in pre-orders
I'm so afraid of this spider-queen.
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XCOM 2: War of the Chosen's alien champions, lost cities and soldier bonds explained
Choose life, choose a fucking big mag cannon
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Phoenix Point is now crowdfunding: we spoke to Julian Gollop about standing out in a post-XCOM world
The Council of Funding Nations convenes
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Interview: Firaxis' Jake Solomon On What Went Right And Wrong With XCOM 2
Tactics, Turn Timers, Difficulty, Boardgames, Bugs & Beards
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