Nic Reuben
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Review: Aliens: Dark Descent review: decent, if desperate to sit with the cool console kids
What if XCOM but with aliens?
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Diablo 4’s door-making NPC is a beautiful soul adrift in a miasma of pain and horse manure
Work, work, working on heaven’s door
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Total War: Pharaoh may not have war hippos, but it has fire, shoving, and deep history
Creative Assembly Sofia "wanted to make a game about the collapse of the Bronze Age”
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Review: Wartales review: a grimy medieval fantasy RPG rife with emergent stories
No long stories about beans this time, promise
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The sets aren't ready, and the actors have no eyes: making game trailers
We talk to people at Paradox, Creative Assembly, and studio Realtime Nordic about how it's done
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Diablo 4's beta shows a gripping, if self-conscious, revitalisation for the series
What fresh hell this is!
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Total War: Warhammer 3 Immortal Empires' 1.0 release shows that hubris is good, actually
I have no headline space and I must gush
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Why real-time idle adventure games have "radical potential"
The developers of The Longing and Time Bandit on temporal experiences in their weird, cool games
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25 years of Age Of Empires has made fans "the beating heart of the franchise"
World's Edge talk mods, updates, and a quarter century of RTS community
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Review: Dune: Spice Wars early access review: a compact 4X that falters in the middle
I have already used the pun 'Atreides Nuts’ and will not do so again
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Total War: Warhammer 3 Grand Cathay guide
Maintain harmony and defend the bastion with our Grand Cathay guide
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Review: RPGolf Legends review: fairway to middling
I’m not mad caddies, I’m just disappointed caddies