Looking Glass Studios
-
How System Shock 2 made Stephen Kick and Nightdive Studios
“Hey, I’ve got this far. Let’s see how far I can take it.”
-
System Shock through the ages: remake, Enhanced Edition and original visuals compared
Postcards from Citadel Station, past and present
-
Thief developer Randy Smith says "immersion is totally incompatible with ego"
The Looking Glass veteran talks about Garrett's past, present, and unlikely future
Congratulations on your first follow!
We'll send you an email whenever we (or one of our sister sites) publish an article on this topic.