Jeremy Peel
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Fallout 76's lead artist is building a creepy single-player open world in The Axis Unseen
“Skyrim was awful to play for the longest time.”
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How System Shock 2 made Stephen Kick and Nightdive Studios
“Hey, I’ve got this far. Let’s see how far I can take it.”
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The Jurassic Park: Trespasser team walked where no other developer dared, and paid for it
When Hollywood met Looking Glass
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Bethesda weren't sure if they wanted Dishonored 3, and so we got Deathloop instead
It was supposed to be a small project!
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How Arkane's multiversal Parisian pipedream eventually gave us Deathloop
Arkane founder Raphaël Colantonio on the game that got away
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How the Gulf War, Apple's drag-select and "cheesed together" FMVs gave us Command & Conquer
"If we were trying to make it cheesy, it probably wouldn’t have worked"
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"The narrative had to be baked into the corridors": Marc Laidlaw on writing Half-Life
Also yeah, he does regret posting that Episode 3 story
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Blood Bowl 3 may be the most faithful Warhammer video game ever made
For better or worse, this sequel is in thrall to its tabletop counterpart
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A new expansion sees Jett become the soaring sci-fi open world it was meant to be
Given Time has made The Far Shore blossom beautifully into its final form.
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Thief developer Randy Smith says "immersion is totally incompatible with ego"
The Looking Glass veteran talks about Garrett's past, present, and unlikely future
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It's still tough to be a new Eve Online player in 2022
CCP are making progress on tackling Eve's learning curve, but some players are taking matters into their own hands
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Eve Online will tee up its third decade with advanced faction warfare and ambitious story arcs
Plus a collaboration with Microsoft Excel
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Baldur's Gate 3's new barbarian makes anger an art form
Goblins become improvised weapons in Larian’s new Patch 7
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Blood Bowl 3 is another fond, faithful adaptation - but couldn't it be more?
Turn-based strategy sequel struggles for new reasons to be
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Crossfire: Legion aims to fill the gap left by Starcraft and C&C: Red Alert
"Streamlining will allow players cognitive capacity to focus on combat," say devs
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Crossfire: Legion is the future of the RTS as it was in 1999
There’s pedigree and resources behind this offshoot from the world’s biggest FPS